WORLDS INC. TECHNOLOGY DEMONSTRATED
AT STARBRIGHT WORLD INTRODUCTION
Worlds Inc., Intel, Sprint, And UB Networks
Join STARBRIGHT Chairman Steven Spielberg
In Demonstration Of Pro-Social Broadband Network
Los Angeles, California -- June 5, 1995 -- Today at the Digital World Conference, Worlds Inc. unveiled the multi-user playspace and server technology it created for STARBRIGHT World. A fully navigable shared virtual reality environment, STARBRIGHT World will link seriously ill children from their hospital beds across the country through a state-of-the-art broadband network. The audience at today's event was given a guided tour of this unique application by STARBRIGHT Foundation Chairman Steven Spielberg, who entered the virtual world represented as ET and interacted with patients at the Lucile Salter Packard Children's Hospital at Stanford in Palo Alto, California.
"We feel deeply honored to be able to use our technology for such a worthy cause," said David Gobel, President and CEO of Worlds Inc. "These children are all too often cut off from friends, loved ones, and other kids. It is terrible to see this happen because of an illness or disability, especially when so much of childhood is the social interaction kids have with each other. While we cannot replace the real world, hopefully our virtual world can at least offer an imperfect substitute."
The playspace designed by Worlds Inc. is much more than a game -- it is a destination where children can explore, interact, play, and communicate with other children. Thanks to Worlds Inc.'s advanced server technology, children can enter STARBRIGHT World from any of the participating hospitals and be with other kids who are doing the same. Using Worlds Inc.'s avatar technology, each child is represented by an online persona, or avatar, so that other children can see where they are and what they are doing within the 3-D environment. From the bright and riotous "tropical world" to the soothing and nurturing "cave world" that Spielberg toured today, STARBRIGHT World is a fully functioning virtual playground.
"While conventional games and entertainment applications become predictable and boring in short order," said Gobel, "STARBRIGHT World will have the unpredictability and excitement of a real playground because the space will be populated by real children." Gobel had high praise for the production and technical teams at Worlds Inc. that developed the STARBRIGHT World environment and server technology, but he noted that the children would quickly make the environment their own: "We may have built the stage, but it is the children who are going to be the stars of the show."
The therapeutic value of entertainment upon children has attracted a number of hospitals to the project and it was announced today that five had been preselected for the project. In addition to Lucile Packard Children's Hospital, participating hospitals include: Children's Hospital of Boston, Children's Hospital of Pittsburgh, Egleston Children's Hospital in Atlanta, and Mount Sinai Medical Center in New York City. The healthcare facilities announced today represent the first step toward a national, and eventually international, network of hospitals connected to STARBRIGHT World.
Worlds Inc. is the worldwide leader is social computing and the creator of the first (and currently only) 3-D "chat" environment, Worlds Chat(. While STARBRIGHT World is being delivered over a broadband ATM network, Worlds Chat offers a narrowband example of Worlds Inc. technology and is currently available as freeware on the company's web site (http://www.kaworlds.com). It shows some of the functionality that was incorporated in STARBRIGHT World, especially the ability to have multiple users represented as avatars while interacting in a 3-D space.